finished queue system, overwrites discord kill process to loop
This commit is contained in:
@@ -1,20 +1,15 @@
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import discord
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from discord.ext import commands
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from discord.ext.commands.context import Context
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import cogs.music.util as util
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import cogs.music.queue as queue
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import cogs.music.translate as translate
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import datetime
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import pytz
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import yt_dlp
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from cogs.music.help import music_help
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ydl_opts = {
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'format': 'bestaudio/best',
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'outtmpl': 'downloads/%(title)s.%(ext)s',
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}
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class music(commands.Cog):
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def __init__(self, client):
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@@ -27,6 +22,8 @@ class music(commands.Cog):
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help_command.cog = self
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self.help_command = help_command
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queue.initialize_tables()
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@commands.command(
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help="Displays latency from the bot",
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@@ -59,20 +56,26 @@ class music(commands.Cog):
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@commands.command(
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help="Queues a song into the bot",
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aliases=['p', 'qeue', 'q'])
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@commands.check(util.in_server)
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async def play(self, ctx: Context, *, url=None):
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if url is None:
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raise commands.CommandError("Must provide a link or search query")
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server = ctx.guild.id
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#TODO potentially save requests before getting stream link
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audio = translate.main(url)
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#TODO make sure user isn't queuing in dm for some stupid reason
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for song in audio:
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await queue.add_song(server, song, ctx.author.id)
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await ctx.message.add_reaction('👍')
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await util.join_vc(ctx)
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if await queue.is_server_playing(ctx.guild.id):
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return
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with yt_dlp.YoutubeDL(ydl_opts) as ydl:
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info = ydl.extract_info(url, download=True)
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filename = ydl.prepare_filename(info)
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ctx.voice_client.play(discord.FFmpegPCMAudio(executable="ffmpeg", source=filename), after=self.test)
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def test(self, error):
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print("Hello")
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await queue.update_server(server, True)
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await queue.play(ctx)
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@@ -1,7 +1,17 @@
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import sqlite3
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import discord
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import asyncio
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db_path = "./data/music.db"
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FFMPEG_OPTS = {
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'before_options':
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'-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5',
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'options':
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'-vn'
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}
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# Creates the tables if they don't exist
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def initialize_tables():
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@@ -12,18 +22,24 @@ def initialize_tables():
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# Create servers table if it doesn't exist
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cursor.execute('''CREATE TABLE IF NOT EXISTS servers (
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server_id TEXT PRIMARY KEY,
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is_playing INTEGER DEFAULT 0,
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)''')
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is_playing INTEGER DEFAULT 0
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);''')
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# Set all to not playing
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cursor.execute("UPDATE servers SET is_playing = 0;")
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# Create queue table if it doesn't exist
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cursor.execute('''CREATE TABLE IF NOT EXISTS queue (
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server_id TEXT,
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server_id TEXT NOT NULL,
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song_link TEXT,
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queued_by TEXT,
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index INTEGER,
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position INTEGER NOT NULL,
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has_played INTEGER DEFAULT 0,
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PRIMARY KEY (server_id, order_num)
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)''')
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PRIMARY KEY (position),
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FOREIGN KEY (server_id) REFERENCES servers(server_id)
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);''')
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# Clear all entries
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cursor.execute("DELETE FROM queue;")
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# Commit the changes and close the connection
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conn.commit()
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@@ -31,26 +47,17 @@ def initialize_tables():
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# Queue a song in the db
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def add_song(server_id, song_link, queued_by):
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async def add_song(server_id, song_link, queued_by):
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# Connect to db
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conn = sqlite3.connect(db_path)
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cursor = conn.cursor()
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add_server(server_id, cursor, conn)
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await add_server(server_id, cursor, conn)
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# Grab current index
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cursor.execute(f"""
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SELECT MAX(index)
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FROM queue
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WHERE server_id = ?
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""", (server_id,))
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result = cursor.fetchone()
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# Highnest number or 0
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max_order_num = result[0] + 1 if result[0] is not None else 0
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max_order_num = await get_max(server_id, cursor) + 1
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cursor.execute("""
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INSERT INTO queue (server_id, song_link, queued_by, index)
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INSERT INTO queue (server_id, song_link, queued_by, position)
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VALUES (?, ?, ?, ?)
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""", (server_id, song_link, queued_by, max_order_num))
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@@ -59,7 +66,7 @@ def add_song(server_id, song_link, queued_by):
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# Add server to db if first time queuing
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def add_server(server_id, cursor, conn):
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async def add_server(server_id, cursor, conn):
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# Check if the server exists
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cursor.execute('''SELECT COUNT(*)
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FROM servers
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@@ -76,46 +83,73 @@ def add_server(server_id, cursor, conn):
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# set song as played and update indexes
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def mark_song_as_finished(server_id, order_num):
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async def mark_song_as_finished(server_id, order_num):
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# Connect to the database
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conn = sqlite3.connect(db_path)
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cursor = conn.cursor()
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# Update the song as finished
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cursor.execute('''DELETE FROM queue
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WHERE server_id = ? AND order_num = ?''',
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WHERE server_id = ? AND position = ?''',
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(server_id, order_num))
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#cursor.execute('''UPDATE queue
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# SET is_finished = 1
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# WHERE server_id = ? AND index = ?''',
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# (server_id, order_num))
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# Get the order numbers of unplayed songs
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cursor.execute('''SELECT index
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FROM queue
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WHERE server_id = ? AND is_finished = 0''', (server_id,))
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unplayed_order_nums = [row[0] for row in cursor.fetchall()]
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# Update the order numbers of unplayed songs
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for new_order, old_order in enumerate(unplayed_order_nums, start=1):
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cursor.execute('''UPDATE queue
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SET order_num = ?
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WHERE server_id = ? AND order_num = ?''',
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(new_order, server_id, old_order))
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# Close connection
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conn.commit()
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conn.close()
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# Grab max order from server
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async def get_max(server_id, cursor):
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cursor.execute(f"""
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SELECT MAX(position)
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FROM queue
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WHERE server_id = ?
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""", (server_id,))
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result = cursor.fetchone()
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# Highnest number or 0
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max_order_num = result[0] if result[0] is not None else -1
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return max_order_num
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# Pop song from server
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async def pop(server_id):
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# Connect to db
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conn = sqlite3.connect(db_path)
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cursor = conn.cursor()
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# JUST INCASE!
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await add_server(server_id, cursor, conn)
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max_order = await get_max(server_id, cursor)
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if max_order == -1:
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conn.commit()
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conn.close()
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return None
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cursor.execute('''SELECT song_link
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FROM queue
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WHERE server_id = ? AND position = ?
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''', (server_id, max_order))
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result = cursor.fetchone()
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conn.commit()
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conn.close()
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await mark_song_as_finished(server_id, max_order)
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return result[0]
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# Sets the playing variable in a server to true or false
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def update_server(server_id, playing: bool):
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async def update_server(server_id, playing: bool):
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# Connect to database
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conn = sqlite3.connect(db_path)
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cursor = conn.cursor()
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# add server to db if not present
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add_server(server_id, cursor, conn)
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await add_server(server_id, cursor, conn)
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value = 1 if playing else 0
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@@ -129,13 +163,14 @@ def update_server(server_id, playing: bool):
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conn.commit()
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conn.close()
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def is_server_playing(server_id):
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async def is_server_playing(server_id):
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# Connect to db
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conn = sqlite3.connect(db_path)
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cursor = conn.cursor()
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# add server to db if not present
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add_server(server_id, cursor, conn)
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await add_server(server_id, cursor, conn)
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cursor.execute("""SELECT is_playing
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FROM servers
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@@ -143,8 +178,55 @@ def is_server_playing(server_id):
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(server_id,))
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result = cursor.fetchone()
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print(result)
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conn.commit()
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conn.close()
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return result
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return True if result[0] == 1 else False
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# Delete all songs from a server
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async def clear(server_id):
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# Connect to db
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conn = sqlite3.connect(db_path)
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cursor = conn.cursor()
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await add_server(server_id, cursor, conn)
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await update_server(server_id, False)
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# Delete all songs from the server
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cursor.execute('''DELETE FROM queue WHERE server_id = ?''', (server_id,))
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conn.commit()
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conn.close()
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# Play and loop songs in server
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async def play(ctx):
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server_id = ctx.guild.id
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# Wait until song is stopped playing
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#while ctx.voice_client.is_playing():
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#await asyncio.sleep(1)
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# check next song
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url = await pop(server_id)
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# if no other song update server and return
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if url is None:
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await update_server(server_id, False)
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return
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# else play next song and call play again
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ctx.voice_client.play(
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AstroPlayer(ctx, url, FFMPEG_OPTS))
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class AstroPlayer(discord.FFmpegPCMAudio):
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def __init__(self, ctx, source, options) -> None:
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self.ctx = ctx
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super().__init__(source, **options)
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def _kill_process(self):
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super()._kill_process
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asyncio.run(play(self.ctx))
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@@ -1,8 +1,16 @@
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# Handles translating urls and search terms
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import yt_dlp as ytdlp
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ydl_opts = {
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'format': 'bestaudio/best',
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'quiet': True,
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'default_search': 'ytsearch',
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}
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def main(url):
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url = url.lower()
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#url = url.lower()
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# Check if link or search
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if url.startswith("https://") is False:
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@@ -16,7 +24,8 @@ def main(url):
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return spotify_playlist(url)
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soundcloud_song = 'soundcloud' in url and 'sets' not in url
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soundcloud_playlist = 'soundcloud' in url and 'sets' in url
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# Not implemented yet
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#soundcloud_playlist = 'soundcloud' in url and 'sets' in url
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youtube_song = 'watch?v=' in url or 'youtu.be/' in url
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youtube_playlist = 'playlist?list=' in url
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@@ -27,24 +36,30 @@ def main(url):
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if youtube_playlist:
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return playlist_download(url)
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return False
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return []
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def search_song(search):
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return None
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with ytdlp.YoutubeDL(ydl_opts) as ydl:
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info = ydl.extract_info(f"ytsearch1:{search}", download=False)
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audio_url = info['entries'][0]['url'] # Get audio stream URL
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return [audio_url]
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def spotify_song(url):
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return None
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return []
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def spotify_playlist(url):
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return None
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return []
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def song_download(url):
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return None
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with ytdlp.YoutubeDL(ydl_opts) as ydl:
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info = ydl.extract_info(url, download=False)
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audio_url = info['url'] # Get audio stream URL
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return [audio_url]
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def playlist_download(url):
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return None
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return []
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@@ -1,5 +1,3 @@
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import discord
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from discord.ext import commands
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from discord.ext.commands.context import Context
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from discord.ext.commands.converter import CommandError
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@@ -45,3 +43,8 @@ async def leave_vc(ctx: Context):
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# Disconnect
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await ctx.voice_client.disconnect(force=False)
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# Check if command was entered in a server
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async def in_server(ctx: Context):
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return ctx.guild != None
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